Postmortem – Before Night Falls
I figured I’d do a brief blog post about my first experience with Ludum Dare. I didn’t do any posts during, as I was focused on the game and didn’t know how much time I’d need. You can find my game...
View ArticleI’m in, with presents!
I’m in for my second time! I have no idea what I’m going to make, but I am forcing myself to improve on what I did last time. I like the game concept that I had from last LD, and I am pleased with it....
View ArticleParanoia, Progress Update #1
My game (called paranoia until I think of something I like), is coming along a bit slower than I’d like, but its going to get done. No other way around it, won’t let myself have it any other way. Have...
View ArticleParanoia Progress Update #2
I haven’t posted a progress screenshot since the start of the day. So here it is. Visually I don’t think it is all that different, but it shows the second part of the game, the more story aspect....
View ArticleThe names of LD48
Today I decided to pull some stats from this website. Although there is many more stats that can be drawn from the data I got, I decided to count up the words in each LD entry title for the last three...
View ArticleDrempts: Progress #1
This is a game where you try to shoot down enemies, but only the ones that aren’t dreams. Picture of you shooting your bullets:
View ArticleDrempts – Progress #2
Enemy tracks and shoots! Look at the fragments fly! (sorry for gif fps) Previous progress update
View ArticleDrempts – Progress #3
New shiny gif, its over 2MB so I uploaded to to dropbox. Click the link and enjoy! http://gfycat.com/RadiantTinyAmericancreamdraft Previous progress
View ArticleDrempt – Progress #4 (End of Night 1)
I now have two different kinds of enemies. One is “real” and the other is a “dream” enemy. They have slightly different behaviors. The dreams are smoother, slightly slower, and turn slower. Your goal...
View ArticleDrempt – Progress #5 Audio and Video!
I have spent all of today getting over my aural creative block! This video is meant to show off the audio in my game. Tell me what you think about it, I’m not quite sold on the sound effects. Also, try...
View ArticleDrempt – Progress #6 Music!
Music is finished and added into the game. Here is the current title screen for your enjoyment: Previous progress post
View ArticleI might be in.
Hey! Pretty vague title, but I have no idea if I could participate in the whole compo or not. If I do, it might be a 1-day challenge for me. Or maybe even a 1/2 day challenge. Who knows. All I know is...
View ArticleLD31 Progress #1
Click on the image to see it in the correct resolution. Started a day (more) late. Finishing up on this. Currently need ideas for names. What do you see? I just need some ideas for a name.
View ArticleI am going to involve myself with this competition that starts in just around...
Its what the title says. I will participate this LD, making it my fifth. In terms of my toolset it will most likely be what it was last time. Probably going to use LOVE, or a similar software-rendering...
View ArticleFlashlight Game Progress
Thusfar the idea is to turn on flashlight to freeze enemies, explore and find neat things, as well as figure out story. Art wise, trying to go for a patchwork colorfield style thing. Here is my current...
View ArticleUnnamed Game Progress
Look! Progress! Today was largely unproductive, but I did finalize my concept of the game. Basically a puzzle as well as avoiding the enemies. With your hairdryer.
View ArticleMiniLD 61 Weakness
Its MiniLD time! The theme is: A Necessary Weakness This time around your aim is to make a game based off of your weakness as a game developer. Hate doing sound for your game? Create the most...
View ArticleAbstract Dancing, with video!
This is what I have thus far. No real gameplay yet – that comes last, right? Haven’t been posting a lot here, as its mostly been on my twitter. Follow me there for more frequent updates!...
View ArticleLearning to Dance — PostMortem
This was probably the first Ludum Dare in which I was actually almost completely happy with the end product. What I amount that happiness to is the personal goals I set for myself. Instead of having...
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